<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-5254983580743637850</id><updated>2011-07-30T16:48:11.080-06:00</updated><category term='dungeons and dragons'/><category term='cartography'/><category term='software'/><category term='new players'/><title type='text'>Guild of Travelers</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://gotgaming.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5254983580743637850/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://gotgaming.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>James P.</name><uri>http://www.blogger.com/profile/03576327316248961021</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>8</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-5254983580743637850.post-5042393718153252646</id><published>2009-10-18T02:18:00.000-06:00</published><updated>2009-10-18T02:18:53.986-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='dungeons and dragons'/><title type='text'>A better way to keep track of magic items</title><content type='html'>I have been designing a magic item card template to use with my D&amp;amp;D group. Eventually the template will be part of a suite of useful tools for DM's and players alike. There were quite a few problems with my first version which I have posted below:&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.jimmytuesday.com/got/ItemCard_TomeofInfiniteArcaneKnowledge_v1_Sample.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://www.jimmytuesday.com/got/ItemCard_TomeofInfiniteArcaneKnowledge_v1_Sample.jpg" width="228" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;The main issue I had with it was there not enough space to display all the information I needed to. My next attempt was a large improvement.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.jimmytuesday.com/got/ItemCard_TomeofInfiniteArcaneKnowledge_v2_Sample.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://www.jimmytuesday.com/got/ItemCard_TomeofInfiniteArcaneKnowledge_v2_Sample.jpg" width="248" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&amp;nbsp;I'm sure I will have to make more revisions in the future, but for now this will do.&lt;br /&gt;&lt;br /&gt;~James&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5254983580743637850-5042393718153252646?l=gotgaming.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gotgaming.blogspot.com/feeds/5042393718153252646/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5254983580743637850&amp;postID=5042393718153252646' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5254983580743637850/posts/default/5042393718153252646'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5254983580743637850/posts/default/5042393718153252646'/><link rel='alternate' type='text/html' href='http://gotgaming.blogspot.com/2009/10/better-way-to-keep-track-of-magic-items.html' title='A better way to keep track of magic items'/><author><name>James P.</name><uri>http://www.blogger.com/profile/03576327316248961021</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5254983580743637850.post-2089265376534919813</id><published>2009-10-17T01:46:00.000-06:00</published><updated>2009-10-17T01:46:29.858-06:00</updated><title type='text'>Arcane Pain</title><content type='html'>My group of level 2 players, one man down was able to take down my Arcane Shardling without too much trouble. Our resident rogue Lith (played by Xander) did most of the damge, as well as blinding the target making it possible for the other players to hit it.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.jimmytuesday.com/got/statblock_arcaneshardling.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.jimmytuesday.com/got/statblock_arcaneshardling.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;~James&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5254983580743637850-2089265376534919813?l=gotgaming.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gotgaming.blogspot.com/feeds/2089265376534919813/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5254983580743637850&amp;postID=2089265376534919813' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5254983580743637850/posts/default/2089265376534919813'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5254983580743637850/posts/default/2089265376534919813'/><link rel='alternate' type='text/html' href='http://gotgaming.blogspot.com/2009/10/arcane-pain.html' title='Arcane Pain'/><author><name>James P.</name><uri>http://www.blogger.com/profile/03576327316248961021</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5254983580743637850.post-3662873791404066455</id><published>2009-10-09T21:07:00.001-06:00</published><updated>2009-10-09T21:09:34.420-06:00</updated><title type='text'>Playing in the Mud Was Never so Dangerous</title><content type='html'>Here are some stat blocks for some monsters that were recently vanquished by my players. The chieftain never got to use his mending ability, do to the parties warlock finding out very quickly that fire stopped them from regenerating. Blast!&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.jimmytuesday.com/got/statblock_earthelementalmudling.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.jimmytuesday.com/got/statblock_earthelementalmudling.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.jimmytuesday.com/got/statblock_earthelementalmudlingchieftain.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.jimmytuesday.com/got/statblock_earthelementalmudlingchieftain.jpg" /&gt;&lt;/a&gt; &lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;~James&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5254983580743637850-3662873791404066455?l=gotgaming.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gotgaming.blogspot.com/feeds/3662873791404066455/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5254983580743637850&amp;postID=3662873791404066455' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5254983580743637850/posts/default/3662873791404066455'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5254983580743637850/posts/default/3662873791404066455'/><link rel='alternate' type='text/html' href='http://gotgaming.blogspot.com/2009/10/playing-in-mud-was-never-so-dangerous.html' title='Playing in the Mud Was Never so Dangerous'/><author><name>James P.</name><uri>http://www.blogger.com/profile/03576327316248961021</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5254983580743637850.post-2983633534006432501</id><published>2009-10-08T23:40:00.001-06:00</published><updated>2009-10-08T23:41:52.464-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='dungeons and dragons'/><category scheme='http://www.blogger.com/atom/ns#' term='new players'/><title type='text'>Intangible Rewards Are More Real</title><content type='html'>Recently I let one of my players go on a short side quest to acquire a furry companion. The puppy she rescued from its abusive owner means the world to her. Being very fond of animals in real life the player seemed to connect with the role playing aspect of the game a little bit more.&lt;br /&gt;&lt;br /&gt;I've found playing on real world personality traits is a good way to get new gamers involved with more than just the rules aspect of the game. It's a big step for some people to jump into another persona and play the role. So you should not discourage new players mirroring their own personality in their first character.&lt;br /&gt;&lt;br /&gt;I know that my player will cherish her new puppy more than she could ever love a Great sword +5. Below are the stats for her dog, Stargazer.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.jimmytuesday.com/got/statblock_stargazer.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.jimmytuesday.com/got/statblock_stargazer.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;~James &lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5254983580743637850-2983633534006432501?l=gotgaming.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gotgaming.blogspot.com/feeds/2983633534006432501/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5254983580743637850&amp;postID=2983633534006432501' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5254983580743637850/posts/default/2983633534006432501'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5254983580743637850/posts/default/2983633534006432501'/><link rel='alternate' type='text/html' href='http://gotgaming.blogspot.com/2009/10/intangible-rewards-are-more-real.html' title='Intangible Rewards Are More Real'/><author><name>James P.</name><uri>http://www.blogger.com/profile/03576327316248961021</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5254983580743637850.post-4858702898147657285</id><published>2009-10-08T06:59:00.000-06:00</published><updated>2009-10-08T06:59:05.397-06:00</updated><title type='text'>A Lesson on Pulling Punches</title><content type='html'>&lt;div style="font-family: &amp;quot;Trebuchet MS&amp;quot;,sans-serif;"&gt;My first custom monster creating venture was a little less successful than I thought it would be. I was very careful not make the giant walking squid I call a Squel too powerful. I thought that by lowering a few scores here and there I would be making sure the players were not outdone before even getting to the main adventure. I forgot that, just as a series of low rolls for the players could really mess things up, a series of high rolls would end the encounter without much of a climax. My monster was dispatched way before his prime, poor mister Squel. But, revenge will be his. I took notes throughout the battle and made some small adjustments. Next time the players meet a Squel, it will be a great fight. Below are the fixed stats.&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: &amp;quot;Trebuchet MS&amp;quot;,sans-serif;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; font-family: &amp;quot;Trebuchet MS&amp;quot;,sans-serif; text-align: center;"&gt;&lt;a href="http://www.jimmytuesday.com/got/statblock_squel.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.jimmytuesday.com/got/statblock_squel.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: &amp;quot;Trebuchet MS&amp;quot;,sans-serif;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-family: &amp;quot;Trebuchet MS&amp;quot;,sans-serif;"&gt;~James&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5254983580743637850-4858702898147657285?l=gotgaming.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gotgaming.blogspot.com/feeds/4858702898147657285/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5254983580743637850&amp;postID=4858702898147657285' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5254983580743637850/posts/default/4858702898147657285'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5254983580743637850/posts/default/4858702898147657285'/><link rel='alternate' type='text/html' href='http://gotgaming.blogspot.com/2009/10/lesson-on-pulling-punches.html' title='A Lesson on Pulling Punches'/><author><name>James P.</name><uri>http://www.blogger.com/profile/03576327316248961021</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5254983580743637850.post-3077450899479912137</id><published>2009-10-05T22:35:00.006-06:00</published><updated>2009-10-05T22:43:42.485-06:00</updated><title type='text'>Some people just shouldn't beat box</title><content type='html'>Sure D&amp;amp;D is fun, but in order to create a lasting group, you have to do other things together, create a lasting bond... like impromptu music production...&lt;br /&gt;&lt;br /&gt;Mix&lt;br /&gt;&lt;iframe style="border: 1px solid rgb(170, 170, 170); width: 400px; height: 27px;" id="musicPlayer" src="http://www.google.com/reader/ui/3247397568-audio-player.swf?audioUrl=http://jimmytuesday.com/got/Mix.mp3"&gt;    &lt;/iframe&gt;&lt;br /&gt;&lt;br /&gt;Oh God&lt;br /&gt;&lt;iframe style="border: 1px solid rgb(170, 170, 170); width: 400px; height: 27px;" id="musicPlayer" src="http://www.google.com/reader/ui/3247397568-audio-player.swf?audioUrl=http://jimmytuesday.com/got/Oh%20My%20God.mp3"&gt;    &lt;/iframe&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Okay, maybe not...&lt;br /&gt;~James&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5254983580743637850-3077450899479912137?l=gotgaming.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gotgaming.blogspot.com/feeds/3077450899479912137/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5254983580743637850&amp;postID=3077450899479912137' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5254983580743637850/posts/default/3077450899479912137'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5254983580743637850/posts/default/3077450899479912137'/><link rel='alternate' type='text/html' href='http://gotgaming.blogspot.com/2009/10/some-people-just-shouldnt-beat-box.html' title='Some people just shouldn&apos;t beat box'/><author><name>James P.</name><uri>http://www.blogger.com/profile/03576327316248961021</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5254983580743637850.post-424544318483452716</id><published>2009-10-01T06:12:00.008-06:00</published><updated>2009-10-09T20:56:02.954-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='dungeons and dragons'/><title type='text'>The Current Gaming Group</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_GX-vq1vRKuo/SsSg4dukSUI/AAAAAAAAAC0/alDRpikb80w/s1600-h/bustBill.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5387607946155018562" src="http://4.bp.blogspot.com/_GX-vq1vRKuo/SsSg4dukSUI/AAAAAAAAAC0/alDRpikb80w/s320/bustBill.jpg" style="cursor: pointer; display: block; height: 320px; margin: 0px auto 10px; text-align: center; width: 320px;" /&gt;&lt;/a&gt;Bill&lt;br /&gt;as&lt;br /&gt;Mindartis Thornscrape&lt;br /&gt;(Warlord)&lt;br /&gt;&lt;br /&gt;&lt;a href="http://2.bp.blogspot.com/_GX-vq1vRKuo/SsTrTjU9-KI/AAAAAAAAADc/FA8VZiAOI3k/s1600-h/bustKirsti.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5387689775375186082" src="http://2.bp.blogspot.com/_GX-vq1vRKuo/SsTrTjU9-KI/AAAAAAAAADc/FA8VZiAOI3k/s320/bustKirsti.jpg" style="cursor: pointer; display: block; height: 320px; margin: 0px auto 10px; text-align: center; width: 320px;" /&gt;&lt;/a&gt;Kirsti&lt;br /&gt;as&lt;br /&gt;Oriesis Eldaron&lt;br /&gt;(Fighter) &lt;br /&gt;&lt;br /&gt;&lt;a href="http://3.bp.blogspot.com/_GX-vq1vRKuo/SsShkH6gfXI/AAAAAAAAADE/_YUHUeonfS8/s1600-h/bustPeter.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5387608696213765490" src="http://3.bp.blogspot.com/_GX-vq1vRKuo/SsShkH6gfXI/AAAAAAAAADE/_YUHUeonfS8/s320/bustPeter.jpg" style="cursor: pointer; display: block; height: 320px; margin: 0px auto 10px; text-align: center; width: 320px;" /&gt;&lt;/a&gt;Peter&lt;br /&gt;as&lt;br /&gt;&lt;strike&gt;Drogmer Kulsad&lt;/strike&gt;&lt;br /&gt;Threzdin Venthras&lt;br /&gt;(Warlock) &lt;br /&gt;&lt;br /&gt;&lt;a href="http://4.bp.blogspot.com/_GX-vq1vRKuo/SsSh1XL0SgI/AAAAAAAAADM/sn3Slsfk6GA/s1600-h/bustXander.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5387608992370674178" src="http://4.bp.blogspot.com/_GX-vq1vRKuo/SsSh1XL0SgI/AAAAAAAAADM/sn3Slsfk6GA/s320/bustXander.jpg" style="cursor: pointer; display: block; height: 320px; margin: 0px auto 10px; text-align: center; width: 320px;" /&gt;&lt;/a&gt;Xander&lt;br /&gt;as&lt;br /&gt;Lith Pslili&lt;br /&gt;(Rogue) &lt;br /&gt;&lt;br /&gt;&lt;a href="http://2.bp.blogspot.com/_GX-vq1vRKuo/SsSiJ5PcotI/AAAAAAAAADU/8eX0GE6tXUM/s1600-h/bustJames.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5387609345110090450" src="http://2.bp.blogspot.com/_GX-vq1vRKuo/SsSiJ5PcotI/AAAAAAAAADU/8eX0GE6tXUM/s320/bustJames.jpg" style="cursor: pointer; display: block; height: 320px; margin: 0px auto 10px; text-align: center; width: 320px;" /&gt;&lt;/a&gt;James&lt;br /&gt;as&lt;br /&gt;The Dungeon Master&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: left;"&gt;Hail, brave adventurers!&lt;br /&gt;~James P.&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5254983580743637850-424544318483452716?l=gotgaming.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gotgaming.blogspot.com/feeds/424544318483452716/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5254983580743637850&amp;postID=424544318483452716' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5254983580743637850/posts/default/424544318483452716'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5254983580743637850/posts/default/424544318483452716'/><link rel='alternate' type='text/html' href='http://gotgaming.blogspot.com/2009/10/current-gaming-group.html' title='The Current Gaming Group'/><author><name>James P.</name><uri>http://www.blogger.com/profile/03576327316248961021</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_GX-vq1vRKuo/SsSg4dukSUI/AAAAAAAAAC0/alDRpikb80w/s72-c/bustBill.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5254983580743637850.post-2785062130011667914</id><published>2009-10-01T06:09:00.000-06:00</published><updated>2009-10-01T06:11:36.920-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='dungeons and dragons'/><category scheme='http://www.blogger.com/atom/ns#' term='cartography'/><category scheme='http://www.blogger.com/atom/ns#' term='software'/><title type='text'>Cartography Catastrophe</title><content type='html'>A new Dungeons and Dragons group is underway. Getting back in the swing of things after a very long hiatus I find my self in sore need of a number of dungeon mastering software utilities. One such piece of software is a mapping program for large scale cartography. While I have found many I have yet to find one that warrants mentioning, at least for the right reasons. The internet is riddled with buggy, messy, and annoying outdoor map makers. The one I have settled with for now is AutoREALM. I used to use it a few years back. Its quite alarming to see the exact same faults I saw so many years ago still present in the aging piece of software. At least I can actually make some semi-professional looking maps with it. It has a steep learning curve, but there is no reason that it should. The UI is a jumbled mess, the key commands cryptic, and the graphical glitches annoying. I guess I can't complain, I haven't had to write my own program from scratch........yet.&lt;br /&gt;&lt;br /&gt;~James P.&lt;br /&gt;15th Level Dungeon Master&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5254983580743637850-2785062130011667914?l=gotgaming.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gotgaming.blogspot.com/feeds/2785062130011667914/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5254983580743637850&amp;postID=2785062130011667914' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5254983580743637850/posts/default/2785062130011667914'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5254983580743637850/posts/default/2785062130011667914'/><link rel='alternate' type='text/html' href='http://gotgaming.blogspot.com/2009/10/cartography-catastrophe.html' title='Cartography Catastrophe'/><author><name>James P.</name><uri>http://www.blogger.com/profile/03576327316248961021</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry></feed>
